Hitman: World of Assassination
You walk in plain sight through crowded galas and rain-lashed shipping ports. Everyone sees a waiter, a bodyguard, or a technician—nobody sees the predator until the target is already gone.
Whether it is an ICA handler whispering coordinates through an earpiece, a shinobi master observing from a castle roof, the spirits of the wind tracking every strike, or an orbital bunker recording your black box telemetry—each dossier below transforms into the native interface of its own world.
You walk in plain sight through crowded galas and rain-lashed shipping ports. Everyone sees a waiter, a bodyguard, or a technician—nobody sees the predator until the target is already gone.
From high atop the rooftops of Ashina Castle, nightjar scouts and Great Shinobi Owl track your every grapple. When blades cross in the moonlight, hesitation is defeat.
As Jin Sakai abandons the sunlit code of the samurai to strike from the shadows, the island itself becomes a witness—storm clouds gathering every time a blade is drawn in the dark.
Blindfolded androids fighting across a ruined Earth—unaware that both the orbital Bunker above and the Red Girls inside the machine network are orchestrating every cycle of their death.